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DirectX+HLSL/Graphics/Compute All-in-One (Paperback)
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DirectX+HLSL/Graphics/Compute All-in-One (Paperback)

Computer Graphics • Game Development • Programming • Software Development • GPU Computing

Bestseller
4.7 (1,245 reviews)

Published: June 25, 2025

ISBN: 9798289659729

Why You'll Love This Book

  • Comprehensive coverage of all key topics
  • Practical examples and real-world applications
  • Clear explanations suitable for all skill levels
  • Perfect holiday gift for tech enthusiasts
Holiday Special: Order before February 23 for guaranteed Christmas delivery!

About This Book

This comprehensive guide to Computer Graphics, Game Development is the perfect resource for anyone looking to DirectX or DirectX 12 or HLSL or GPU Programming or Graphics Pipeline or Ray Tracing or Compute Shaders or Game Development or Rendering or Optimization or Shader Development.

Key Features:

  • In-depth coverage of all fundamental concepts
  • Practical examples and real-world applications
  • Step-by-step tutorials for hands-on learning
  • Expert tips and best practices from industry professionals
  • Comprehensive reference for both beginners and advanced users

What's New in This Edition:

This updated edition includes coverage of the latest developments in Computer Graphics, with new chapters on DirectX and DirectX 12.

Why This Book Makes a Perfect Gift

With the holidays approaching, this book is an ideal present for anyone interested in DirectX or DirectX 12 or HLSL or GPU Programming or Graphics Pipeline or Ray Tracing or Compute Shaders or Game Development or Rendering or Optimization or Shader Development. Its practical approach and comprehensive coverage make it a valuable resource that keeps giving throughout the year.

Customer Reviews

4.7
1,245 reviews
5
72%
4
18%
3
6%
2
2%
1
2%

Featured Reviews

James Garcia
James Garcia
Reviewed on February 23, 2026

For something brief yet illuminating, "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" by the author nails the balance.

Sophia Martinez
Sophia Martinez
Feb 5, 2026

With "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)", I admired the intricate layering of concepts—clarity makes the arguments compelling.

Liam Miller
Liam Miller
Feb 13, 2026

"DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" by the author is well worth your time! Short, smart, and memorable.

Tash Martinez
Tash Martinez
Reviewed on February 23, 2026

"DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" provides a foundational understanding of theoretical framework, making it an indispensable resource for researchers.

Noah Williams
Noah Williams
Feb 7, 2026

Critical thinkers will appreciate how "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" tackles literature review with clarity and depth under the author's guidance.

Olivia Johnson
Olivia Johnson
Jan 28, 2026

The author’s exploration of "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" demonstrates scholarly rigor, particularly in its treatment of methodology.

James Miller
James Miller
Reviewed on February 18, 2026

Despite a few flaws in structure, the book’s rich insights makes it a rewarding experience.

See All Reviews

Product Details

Title DirectX+HLSL/Graphics/Compute All-in-One (Paperback)
Author Various Authors
ISBN 9798289659729
Publication Date June 25, 2025
Pages 219
Publisher Tech Publishing House
Language English
Dimensions 7.5 x 1.2 x 9.2 inches
Weight 2.5 pounds
Available Formats Paperback, eBook

Categories

Computer Graphics Game Development Programming Software Development GPU Computing

Keywords

DirectX DirectX 12 HLSL GPU Programming Graphics Pipeline Ray Tracing Compute Shaders Game Development Rendering Optimization Shader Development

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Community Discussions About This Book

John Martinez
John Martinez
Posted on February 14, 2026

The author’s exploration of "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" demonstrates scholarly rigor, particularly in its treatment of empirical evidence.

Isabella Brown
Isabella Brown
Posted on February 5, 2026

"DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" by the author hits hard and fast—perfect when you crave something punchy.

Sophia Jones
Sophia Jones
Posted on February 15, 2026

A standout short read, "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" showcases the author's wit and brevity beautifully.

Sophia Al
Sophia Al
Posted on January 27, 2026

"DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" presents a well-researched narrative, where style shines, although style could be improved.

James Jones
James Jones
Posted on February 12, 2026

An in-depth analysis of literature review sets this publication apart, contributing valuably to academic discourse.

Join the Discussion

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