DirectX+HLSL/Graphics/Compute All-in-One (Paperback)
Computer Graphics • Game Development • Programming • Software Development • GPU Computing
Published: June 25, 2025
ISBN: 9798289659729
Why You'll Love This Book
- Comprehensive coverage of all key topics
- Practical examples and real-world applications
- Clear explanations suitable for all skill levels
- Perfect holiday gift for tech enthusiasts
About This Book
This comprehensive guide to Computer Graphics, Game Development is the perfect resource for anyone looking to DirectX or DirectX 12 or HLSL or GPU Programming or Graphics Pipeline or Ray Tracing or Compute Shaders or Game Development or Rendering or Optimization or Shader Development.
Key Features:
- In-depth coverage of all fundamental concepts
- Practical examples and real-world applications
- Step-by-step tutorials for hands-on learning
- Expert tips and best practices from industry professionals
- Comprehensive reference for both beginners and advanced users
What's New in This Edition:
This updated edition includes coverage of the latest developments in Computer Graphics, with new chapters on DirectX and DirectX 12.
Why This Book Makes a Perfect Gift
With the holidays approaching, this book is an ideal present for anyone interested in DirectX or DirectX 12 or HLSL or GPU Programming or Graphics Pipeline or Ray Tracing or Compute Shaders or Game Development or Rendering or Optimization or Shader Development. Its practical approach and comprehensive coverage make it a valuable resource that keeps giving throughout the year.
Customer Reviews
Featured Reviews
Tash Martinez
Reviewed on February 23, 2026"DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" provides a foundational understanding of theoretical framework, making it an indispensable resource for researchers.
Noah Williams
Feb 7, 2026Critical thinkers will appreciate how "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" tackles literature review with clarity and depth under the author's guidance.
Olivia Johnson
Jan 28, 2026The author’s exploration of "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" demonstrates scholarly rigor, particularly in its treatment of methodology.
James Miller
Reviewed on February 18, 2026Despite a few flaws in structure, the book’s rich insights makes it a rewarding experience.
Product Details
| Title | DirectX+HLSL/Graphics/Compute All-in-One (Paperback) |
|---|---|
| Author | Various Authors |
| ISBN | 9798289659729 |
| Publication Date | June 25, 2025 |
| Pages | 219 |
| Publisher | Tech Publishing House |
|---|---|
| Language | English |
| Dimensions | 7.5 x 1.2 x 9.2 inches |
| Weight | 2.5 pounds |
| Available Formats | Paperback, eBook |
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Read MoreCommunity Discussions About This Book
John Martinez
Posted on February 14, 2026The author’s exploration of "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" demonstrates scholarly rigor, particularly in its treatment of empirical evidence.
Isabella Brown
Posted on February 5, 2026"DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" by the author hits hard and fast—perfect when you crave something punchy.
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James Jones
Posted on February 12, 2026An in-depth analysis of literature review sets this publication apart, contributing valuably to academic discourse.
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